Orientation matching using Cosine Rule - Test preview
Elementary / Math / Ratios and Proportions
Orientation matching using Cosine Rule test. Near-optimal "orientation matching" case. The allocation of the random orientation and angular velocity for all tested objects during initialization. First test : Adjusting the direction of one of the object's axes to the direction of the target vector. Second test : The equalization of the orientation of the source object to the orientation of the target object. Quaternion form of RK2/RK4 integration used for modify orientation, angular velocity and angular acceleration of the tested objects.